![]() “We wanted to take the unique elegance of Chinese martial arts and make it work as a stylish form of action. If anything, the Chinese setting will have a direct impact on both the combat’s systems and aesthetics. While being built on the foundations shaped by Nioh, it seems that Wo Long has some tricks of its own up its sleeve. In that regard, players can look forward to a type of satisfaction that wasn’t present in earlier Team NINJA titles,” said Yasuda. There’s no doubt this will be an extremely challenging and demanding game, but we’ve come up with new ways to approach that difficulty. ![]() Being set in China, Wo Long is more massive in scale compared to our previous games set in Japan, which allowed us to show a more severe and dark world. It was a dark period in which people were constantly fighting, which is a great match for a Soulslike game. With all the legendary heroes of the Three Kingdoms period, it can come across as somewhat campy, but in reality it was a time of war and devastation. ![]() “Making it a challenging game was something we had decided from the beginning. Could that mean that Wo Long will be even more merciless to the player? However, judging from the teaser trailer, Wo Long appears to be even more dark and grim than Nioh. ![]() I’ll always naturally be judging the fairness of games,” Yamagiwa said.īeing developed as Team NINJA’s next step after Nioh, it should come as no surprise that the majority of Wo Long’s DNA can be traced back to Team NINJA’s first attempt at the Soulslike genre. In that regard, it works in my favor that I’m not very good at games myself. The game has to be fair and its difficulty should never be unreasonable. That’s why I think players should always be able to blame themselves when they die. I think it’s really important that this difficulty exists for the purpose of delivering a sense of accomplishment to the players once they have overcome it. ![]() Difficult games shouldn’t be difficult just for the sake of it. “Producing Bloodborne was a very important experience for me. ![]()
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